
Basil Yer
Gallente Infamous Technologies
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Posted - 2009.01.22 05:43:00 -
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Edited by: Basil Yer on 22/01/2009 05:48:52
Salutations my fellow capsuleers. This morning, I submitted this petion to CCP via the in-game interface: "As the subject line clearly indicates, gentlemen, something needs to be done about this. War targets are entering enemy high sec space to engage, and are either utilizing neutral shield/armor repairs to avoid the faction navy, or to survive encounters with their victims. The main problem with neutral logistics usage in FW or any other war declaration situation, is how it works. The neutral pilots have no aggression countdown timer, so they can safely flee the combat area by gate-jumping or docking up after they have already unfairly affected the ongoing fight.
Also, players must be engaged with their repair target before they become "flashy" and legal to shoot at. Meaning this: They have time to cycle off repairs, flee to safety, return and do it again, basically unhindered. This exploit (and EVERYONE currently in Gallente faction warfare agrees, and is equally ****ed off about this) has seen increasing usage on stations, where WTs and their neutral allies sit in Villore, and engage at a station, keeping their neutral logistics within docking range, firing off a few repair cycles and docking up-no significant threat to the logistics pilot/alt account recieved from the faction navy, and no aggression countdown timer meaning that whoever was shooting at the WT, can now aim at them, but unfortunately, they've safely docked up already.
Also, other pilots who are at war with the exploit user, CANNOT shoot at the logistics ship unless they were already shooting the ship being repaired. Can you not see how this is unfair? The only solution that comes to mind, is giving the "neutral" logistics ships an aggression timer so that they can't gate-jump for 30 seconds or dock up either, after repairing a ship currently engaged in combat. Also, they should become attackable by anyone at war with their repair target as well. The use of this exploit has been steadily on the rise in Black Rise region by Caldari militia, and I'm sad to say the Gallente now has people using it in retribution in Caldari high sec.
It's things like this that ruin the experience for everyone, on either side. Instead of CCP correcting the issue, players are now resorting to abusing this exploit even more. Please, intervene. Please. Thank you for the incredible amounts of work you put into this amazing experience that is EVE, I'm proud to be in my second year playing. I hope my explanation was clear enough, and once again, this is something worth looking into-the mechanics at least. Try it yourselves and see how unfair and frustrating it is when you're engaging someone and he gets help and your mates cant shoot his "neutral" buddies and they simply dock up and keep your target from dying, while he's steadily killing you." Hopefully, this gains a bit of momentum from our more experienced guys, and those who know what I'm talkng about. It's high time CCP corrected this issue, as we've been complaining about it and petitioning it for months and months. I can haz /bump?
Broke up the wall.
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